

I7 with quicksync software#
Supported codecs for software decoding and encoding: H.264, H.265 You just enable it in a couple of clicks and keep using it. Software transcoding is supported on all hardware and virtual servers. Nimble Streamer Transcoder has Intel® Quick Sync support for both hardware and software implementations. Nimble Streamer support for Intel Quick Sync Intel Quick Sync Video uses the dedicated media processing capabilities of Intel® Graphics Technology to decode and encode fast, while also enabling the processor to complete other tasks, providing excellent PC performance and responsiveness.

When you want to play that content, upload it online, or copy it to your phone, it must first be decoded and then re-encoded in a new format, a resource- and time-intensive process. Video content is typically compressed and encoded into a specific format when it is stored on hard drives, DVDs, camcorders, cell phones, or broadcast media.
I7 with quicksync portable#
With it you can create and edit 3D videos, convert video for your portable media player and for uploading to share with your friends. Intel Quick Sync Video uses the dedicated media processing capabilities of Intel® Graphics Technology to make media processing, and video creation and conversion fast and easy.

WorkSurface->Info.CropW, workSurface->Info.Nimble Streamer Live Transcoder supports Intel Quick Sync Video technology What is Intel® Quick Sync Video? MSG(cerr Data.Y, workSurface->Data.UV, workSurface->Data.Pitch, The function named cvtBGRtoTwoPlaneYUV() does the conversion from BGR->YUV.(TAKES 200 MS ) bool VideoWriter_IntelMFX::write_one(cv::InputArray bgr) Okay, so this is the write_one() function from OpenCV, it converts the frame to YUV and encodes it.This function is callled in every frame. I was thinking the encoding would take time, but apparently conversion part takes a lot more, which is odd. The encoding function takes about 0.045(~20FPS) seconds. The conversion function BGR->YUV takes about 0.20 seconds(~5 FPS). That computer only has intel integrated GPU.(so, Using FFMPEG with NVIDIA GPU is not possible.) Also, in my case, there is one dedicated computer and camera for this software.
I7 with quicksync code#
However, The problem is, I want to get 10 FPS from my video.(I mean the video eventually becomes 10FPS, but while encoding process, it doesn't get all the frames.(I am getting in between 3-5 FPS).When I dig the code I have realized that, the encoding function is okay but the function that converts BGR->YUV is pretty slow. I want to develop one software that takes frames from 4K camera and encodes it simultaneously.Īnd right-now I can get the frames and compress it to a.
